The Last Door, Chapter 2: Memories
The Last Door, Chapter 2: Memories is the second installment in the episodic point-and-click horror adventure series developed by The Game Kitchen. Set in Victorian-era England, the game continues the story of Jeremiah Devitt, who is on a quest to uncover the dark secrets of his past and the mysterious events surrounding his old school friends.
Overview
Chapter 2: Memories delves deeper into the eerie and unsettling atmosphere established in the first chapter. Following the discovery of a cryptic letter from his childhood friend, Anthony Beechworth, Devitt decides to investigate further, leading him to a secluded boarding school that he attended as a child. The chapter is marked by its strong narrative focus, using minimalistic pixel art to evoke a sense of dread and isolation.
Gameplay
The gameplay in Chapter 2 continues the series' tradition of combining traditional point-and-click mechanics with atmospheric horror. Players explore the environments, interact with objects, and solve puzzles to progress through the story. The puzzles in this chapter are more complex and thought-provoking, often requiring players to piece together subtle clues scattered throughout the game. The use of sound is particularly noteworthy, with a haunting score and ambient noises heightening the tension and sense of unease.
Story and Themes
The narrative in Memories is heavily driven by themes of guilt, repression, and the psychological effects of trauma. As Devitt uncovers more about his past, the lines between reality and memory begin to blur, creating a surreal and nightmarish experience. The boarding school serves as a symbolic setting, representing a place of both learning and punishment, where secrets are buried and horrors are kept hidden. The story builds on the Lovecraftian influences of the first chapter, exploring the idea that some truths are too terrible to be known.
GAME CONTROLS
Using Mouse and Keyboard.